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- on exitFrame
- global lightswitch
- if the movieRate of sprite 3 > 0 then
- if lightswitch = 1 then
- set the cursor of sprite 3 to [563, 564]
- else
- set the cursor of sprite 3 to [565, 566]
- end if
- go(the frame)
- else
- set the cursor of sprite 3 to -1
- puppetSprite(3, 0)
- updateStage()
- go("Main Screen")
- end if
- end
-
- on keyDown
- if the key = RETURN then
- if the machineType = 256 then
- set the movieRate of sprite 3 to 0
- puppetSprite(3, 0)
- go(label("little") + 1)
- else
- go("Main Screen")
- end if
- end if
- end
-